﻿using BaseSimpleAPI;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace AMInstantMessagingServerAPI
{
    public class FriendEditModel : BaseEditModel
    {
        /// <summary>
        /// Id
        /// </summary>
        public override long Id { get; set; }

        /// <summary>
        /// 归属用的Id
        /// </summary>
        public long UserId { get; set; }

        /// <summary>
        /// 朋友的Id
        /// </summary>
        public long FriendId { get; set; }

        /// <summary>
        /// 备注
        /// </summary>
        public string Remarks { get; set; }

        /// <summary>
        /// 朋友的分组Id
        /// </summary>
        public long GroupId { get; set; }
    }
}
